CA2 ReportProgress so farI have constructed the Seabed with a few elements. - Seabed
- The concave and convex terrain of the seabed is rough and the texture is similar to that of a seabed
- Shark
- Moves along a wavy random circular path
- Sea Grass
- Grass moves in a movement as though the grass are influenced by the sea currents
- Fish
- Fish also moves in a random movement as though the it is influenced by the currents
There were 2 versions of the Seabed that i worked on. - Every element mounted onto one marker
- Different elements mounted onto different markers - which can be useful for a interactive story-telling
Future Work- Complete the Seabed with more elements.
- Having a user interface.
- Have interaction within the environment in the Seabed. Eg. fishes interact with each other.
- Having markers acting as food and hand feeding the shark.
- Helping Mr Rodney with modeling, animation & interactivity of AR tangible musical interfaces.
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